The Great Adventure of Material World © 2019 Lu Yang

MUNCH Triennale The machine is us

Tulips cultivated with heat from datamining computers, block-chain sculptures made of wood and fast food for the machines of the future. The first edition of the MUNCH Triennale displays works by artists who examine the social impacts of new technologies, and sketch imaginative future scenarios for a society in the midst of digital transformation.

Exhibition

Floor 3
01.10.2022 – 11.12.2022

Today, humans encounter much of the world through technology, which organizes our everyday existence and pervades our social lives. If we are online 24/7, where does the distinction between humans and machines lie?

The very first edition of MUNCH Triennale, an ambitious group exhibition of contemporary art, displays works by 26 artists who, in different ways, reflect on how new technology affects us, both as individuals and as communities. 
 
A majority of the works in the Triennale are commissions, including site-specific works that take the surroundings of MUNCH and its collection as a point of departure. Before entering the museum, visitors encounter a greenhouse, run on heat from datamining, in which different tulips are cultivated. In the lobby, a virtual reality environment allows people to travel back in time and view the landscape of Oslo around the museum before it became inhabited by human beings. Visitors can also experience Edvard Munch’s works in a new, virtual context, using a dedicated mobile app. 
 
The artists included in the MUNCH Triennale explore a wide range of issues associated with social media manipulation, changes in vision and visibility as the result of digital image technologies, and the role of spirituality in the age of artificial intelligence. They inquire into the erosion of image rights, the impact of automation on societal institutions and challenges to personal relationships. Visitors are also invited to imagine alternative, sometimes absurd, future scenarios, including teleporting as a method of migration, fast food for machines, and parallel worlds where unequal power structures have been eroded, the natural world remains untouched, and all living beings have eternal life. 

Image above: The Great Adventure of Material World © 2019 Lu Yang

    The exhibition is made by

  • Project Team

    Curators: Tominga O’Donnell and Stefano Collicelli Cagol with Vilde M. Horvei, Liv Brissach, Ilavenil Vasuky Jayapalan, Nora Ceciliedatter Nerdrum and Jon-Ove Steihaug. 
    Concept Developer Learning: Christin Fonn Tømte 
    Project Manager: Charlotte Torset Dølvik  
    Text Editor: Rob Young 

    Head of Marketing: Tone Brunner 
    Registrar: Margrete Molid Kvæl 
    Technical Manager: Lasse A. Baklien 
    Technical Producer: Benny André Lund 
    AV Consultant: Karl Richard Alexandersson 
    Chief Lighting Technician: Tara Sofie Fox 
    Conservator: Mie Mustad
    Art Technician Management: Timothy Brignall
    Security: Marie Kristine Skorstad
     
    Research Advisors: 
    Charles Esche 
    Carolyn Christov-Bakargiev 
    Mi You 

  • Design & Architecture

    Exhibition architecture: Haptic Architects 

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